HighLevel: Inbound Call Routing by Working Hours
Set your profile to only accept inbound business calls during your working hours; calls outside the schedule skip your device and fall back to your number's backup route.
HighLevel made Conversation SLAs actionable. You can now trigger automated workflows when an SLA is Due Soon, Overdue, or Manually Dismissed, decide who is allowed to clear SLA timers, and keep a permanent audit log of every dismissal - so managers stop manually babysitting open channels.
Previously, catching a conversation that was about to breach its response window meant a manager manually watching open channels. SLAs were a passive status. Now they are a workflow trigger, so the system can react the instant a conversation crosses a critical milestone instead of waiting for a human to notice.
Dismissal also got tighter controls. Inbound messages that do not actually need a response can have the active SLA timer cleared without sending an unnecessary reply, admins can restrict who is allowed to do that, and every manual dismissal posts a permanent log line inside the conversation timeline showing exactly who cleared it and what the SLA state was at that moment.
This turns response-time SLAs from a dashboard metric into real escalation automation, which is exactly what client-retention conversations need. The throttle matters: without the once-per-conversation-per-24-hours option, a contact firing several messages can flood the team inbox with duplicate alerts. For agencies running VA teams, the Admins Only dismissal permission plus the audit log is the accountability piece - you can prove who cleared a timer and when, which removes the he-said-she-said when a lead goes cold.
As a Certified GHL Admin, I would wire the Overdue trigger to reassign rather than just notify - notifications get ignored, reassignment forces ownership. Lock dismissal to Admins Only on any account where SLA hygiene is tied to client reporting, and turn on the throttle from day one so the escalation workflow stays credible instead of becoming noise the team mutes.